Baldur’s Gate 3 Long Rest and Short Rest


The intriguing game of Baldur’s Gate 3 incorporates an essential mechanic known as the Long Rest. It’s a vital lifeline, aiding players when they’re out of combat, allowing the restoration of all Health Points (HP), and replenishing every used Spell and Action. Essentially, using a Long Rest marks the end of the gaming day.

Mastering the Use of Long Rest in Baldur’s Gate 3

Taking advantage of the Long Rest in Baldur’s Gate 3 requires a keen understanding of its execution. You can employ it when not in combat to revitalize HP and replenish all Spells and Actions.

Initiating a Long Rest is straightforward. Look for the Long Rest Icon nestled in the upper right quadrant of your screen, adjacent to the Mini-Map. Engage the icon to set up a camp precisely where you are currently positioned. You can then interact with the Bedrolls to culminate the current day. However, remember that taking a Long Rest necessitates having Camp Supplies at your disposal.

Understanding the Revitalizing Power of Long Rest

Deploying the Long Rest mechanic causes your party characters to regain all Health Points. All Spells and Actions are renewed as well.

To enhance your understanding of the rest requirements for different spells, hover your mouse over used spells. This will indicate whether a Long Rest or a Short Rest is required for their replenishment.

The Alternative: Partial Rest

Find yourself running low on supplies? Don’t fret – the game offers an alternative dubbed Partial Rest. This tactic only rejuvenates a fraction of your HP and Spell Slots, but it won’t deplete your food reserves.

Interestingly, using a Partial Rest also triggers teleportation of your party to varying campsites, dependent on the locale. There’s no longer the need to magically exit the Underdark just to snatch a quick siesta. Thanks to the innovative minds at Larian, Mini Camps are now conveniently positioned near key landmarks, such as the Chapel near the Ravaged Beach or within the mysterious Underdark.

Harnessing the Power of Short Rest in Baldur’s Gate 3

In the captivating world of Baldur’s Gate 3, the Short Rest mechanic emerges as a valuable tool. This feature can be accessed when out of combat, enabling players to regain HP and restore some used Spells. However, its use is typically limited to twice per day, after which a Long Rest is required to reset the cooldown period.


Taking a Short Rest is an optimal method to recover HP and Spells, permitting you to proceed with your quests and partake in fresh battles without the necessity of leaving the area.

The use of a Long Rest brings back the availability of a Short Rest. Notably, a limit of two Short Rests is imposed prior to the requirement of a Long Rest. Bards, however, possess a unique perk – their 2nd level Song of Rest ability, which enables an extra Short Rest, increasing the total to three. The enactment of a Short Rest prompts the passage of 15 minutes of in-game time. Also, it allows Warlocks to renew their Spell Slots.

Navigating the Short Rest Procedure

When you’re out of combat and need to regain some HP or rejuvenate most used Spells, a Short Rest comes to your rescue. But remember, the use of a Short Rest is restricted to once per day, after which a Long Rest is essential to reset the cooldown period.

To take a Short Rest, locate the Short Rest Icon on the top right corner of the screen, adjacent to the Mini-Map, and press on it.

Unveiling the Recoverable Aspects with Short Rest

The use of a Short Rest yields a modest recovery of HP for all your Party Members. Additionally, it brings back some Spell Slots and Actions.

To ascertain the rest requirements for different Spells, you can mouse over used Spells. This reveals whether a Short Rest or a Long Rest is needed for their renewal.

1 -5
2-3 -4
4-5 -3
6-7 -2
8-9 -1
10-11 +0
12-13 +1
14-15 +2
16-17 +3
18-19 +4
20-21 +5
22-23 +6
24-25 +7
26-27 +8
28-29 +9
30 +10

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