All Skills in Baldur’s Gate 3 (Complete Stats Guide)

In Baldur’s Gate 3, capabilities known as skills empower your character to perform and excel in specific tasks. These abilities typically fall into two categories: active and passive. While active skills come into play during exploration or combat scenarios, passive skills function as extra enhancements or effects augmenting the player’s or the party’s various stats. Regardless of the skill, a 20-sided die determines the outcome.

Overview of Skills in Baldur’s Gate 3

Each skill in Baldur’s Gate 3 associates with one of the six Abilities available to the player.

ARCANA

In Baldur’s Gate 3, Arcana is a skill intrinsically tied to Intelligence. This skill illustrates a particular facet of an ability score, with a person’s proficiency highlighting their expertise in that domain.

Arcana Explained

Arcana encompasses the understanding of magic and its application, particularly valuable when dealing with enchanted items or potent spells. As an Intelligence Skill, your Intelligence (Arcana) check gauges your ability to remember lore associated with spells, magical items, mystical symbols, magical traditions, various planes of existence, and their inhabitants.

Amplifying Arcana

Arcana can be chosen as a class skill by the following classes:

  • Bard
  • Druid
  • Sorcerer
  • Warlock
  • Wizard

HISTORY

In Baldur’s Gate 3, History is another Intelligence-based skill. Each skill elucidates a unique element of an ability score, and the person’s proficiency in a skill indicates their concentration on that particular element.

History Unveiled

History refers to your character’s knowledge about Faerun’s past, aiding in identifying notable names and uncommon items. As an Intelligence Skill, your Intelligence (History) check estimates your ability to remember lore about historical occurrences, legendary individuals, ancient kingdoms, past conflicts, recent wars, and forgotten civilizations.

Boosting History

History can be chosen as a class skill by the following classes:

  • Fighter
  • Bard
  • Cleric
  • Monk
  • Warlock
  • Wizard

RELIGION

Religion, yet another Intelligence skill, is present in Baldur’s Gate 3. This skill represents a specific aspect of an ability score, with an individual’s proficiency indicating their focus on that aspect.

Religion Outlined

Religion, an Intelligence Skill, determines your Intelligence (Religion) check’s capacity to remember lore about deities, rites and prayers, religious hierarchies, sacred symbols, and the practices of clandestine cults.

Enhancing Religion

Religion can be selected as a class skill by the following classes:

  • Bard
  • Cleric
  • Druid
  • Monk
  • Paladin
  • Sorcerer
  • Warlock
  • Wizard

INVESTIGATION

Investigation is one of the skills featured in Baldur’s Gate 3, representing an aspect of the Intelligence ability. The proficiency level of an individual in this skill signifies their focus and expertise in this area.

Details on Investigation

Investigation, a subcategory of the Intelligence skill, comes into play when your character scrutinizes their surroundings for clues, and makes deductions based on these findings. This leads to an Intelligence (Investigation) check. This check could reveal the hiding spot of a concealed object, identify the weapon type from the nature of a wound, or pinpoint the weakest spot in a tunnel that could result in its collapse. An Intelligence (Investigation) check may also be needed when scouring ancient scrolls for a concealed piece of knowledge.

Enhancing Investigation

The following classes have the option to select Investigation as a class skill:

  • Bard
  • Ranger
  • Rogue
  • Warlock
  • Wizard

ATHLETICS

Athletics, another skill in Baldur’s Gate 3, is a representation of the Strength ability. The proficiency of a character in this skill indicates their specialized focus on this facet of the ability score.

Description of Athletics

Athletics falls under the Strength Skill. Your Strength (Athletics) check addresses complex situations encountered while climbing, jumping, or swimming. Examples of activities that this skill covers include:

Scaling a steep or slippery cliff, dodging hazards while climbing a wall, or clinging to a surface when something attempts to knock you off.
Attempting a significantly long jump or performing a stunt mid-jump.
Struggling to swim or stay afloat in perilous currents, storm-induced waves, or thick seaweed-laden areas. Also, it comes into play when another creature tries to push or pull you underwater or interferes with your swimming in any way.

Amplifying Athletics

The following classes have the option to choose Athletics as a class skill:

  • Fighter
  • Barbarian
  • Bard
  • Monk
  • Paladin
  • Ranger
  • Rogue

NATURE

Nature is yet another Intelligence-based skill in Baldur’s Gate 3. Proficiency in this skill illustrates a character’s focus on this particular aspect of the ability score.

Nature Elucidated

Nature, as an Intelligence Skill, pertains to your Intelligence (Nature) check’s capacity to recall lore about terrains, flora and fauna, weather conditions, and natural cycles.

Boosting Nature

The following classes can select Nature as a class skill:

  • Barbarian
  • Bard
  • Druid
  • Ranger
  • Warlock

ACROBATICS

Acrobatics, a skill found in Baldur’s Gate 3, belongs to the Dexterity category. Each skill represents a specific component of an ability score, and a character’s proficiency in a skill reveals their specialized focus in that aspect.

Insight Into Acrobatics

Acrobatics is a Dexterity Skill. Your Dexterity (Acrobatics) check evaluates your ability to maintain balance in precarious situations, such as attempting to cross an icy surface, balancing on a tightrope, or trying to stay upright on a swaying ship’s deck.

Expanding Acrobatics

The following classes can select Acrobatics as a class skill:

  • Fighter
  • Bard
  • Monk
  • Rogue

SLEIGHT OF HAND

Sleight of Hand is another skill in Baldur’s Gate 3, aligned with the Dexterity ability. Each skill signifies a unique facet of an ability score, and an individual’s proficiency indicates their expertise in that area.

Details on Sleight of Hand

Sleight of Hand, a subset of the Dexterity Skill, comes into play when you attempt an act of trickery or manual dexterity. For instance, when trying to plant something on someone or hide an object on your person, you make a Dexterity (Sleight of Hand) check.

Amplifying Sleight of Hand

The following classes can select Sleight of Hand as a class skill:

  • Bard
  • Rogue

STEALTH

Stealth is yet another Dexterity-related skill in Baldur’s Gate 3. Proficiency in this skill showcases an individual’s focus on this particular aspect of the ability score.

Stealth Explained

Stealth, as a Dexterity Skill, is used when you endeavor to hide from adversaries, sneak past guards, escape unnoticed, or approach someone stealthily without being seen or heard. This prompts a Dexterity (Stealth) check.

Boosting Stealth

The following classes can select Stealth as a class skill:

  • Bard
  • Monk
  • Ranger
  • Rogue

Stealth Hints & Tips

While using stealth, stealth checks are required if a character enters the vision cone of an NPC, shown in red. These checks reoccur every few seconds (or each turn in turn-based mode) while remaining within the vision cone.

ANIMAL HANDLING

Animal Handling is a featured skill in Baldur’s Gate 3, falling under the Wisdom ability category. Skills are specific aspects of an ability score, with an individual’s proficiency in a skill serving as an indicator of their concentration in that aspect.

Understanding Animal Handling

Animal Handling, as a Wisdom Skill, is employed when there’s a need to calm a domesticated creature, prevent a mount from panicking, or deduce an animal’s motives. A Wisdom (Animal Handling) check may be necessary. Also, controlling your mount when attempting a risky maneuver calls for a Wisdom (Animal Handling) check.

Enhancing Animal Handling

The classes that can select Animal Handling as a class skill include:

  • Fighter
  • Barbarian
  • Bard
  • Druid
  • Ranger

INSIGHT

Insight is another skill in Baldur’s Gate 3, a subset of the Wisdom ability. An individual’s proficiency in this skill serves as a testament to their specialized focus in this aspect.

Details on Insight

Insight, a component of the Wisdom Skill, helps determine the genuine intentions of a creature. This could be useful in discerning a lie or anticipating someone’s next move. This process involves deriving clues from body language, speech patterns, and changes in behavior.

Amplifying Insight

The following classes can select Insight as a class skill:

  • Fighter
  • Bard
  • Cleric
  • Druid
  • Monk
  • Paladin
  • Ranger
  • Rogue
  • Sorcerer
  • Wizard

MEDICINE

Medicine, a Wisdom-based skill in Baldur’s Gate 3, represents an aspect of the ability score. An individual’s proficiency in Medicine showcases their focus on this particular aspect.

Medicine Explained

Medicine, classified under Wisdom Skills, comes into use when there’s a need to stabilize a dying comrade or diagnose an illness. These situations call for a Wisdom (Medicine) check.

Boosting Medicine

The following classes can select Medicine as a class skill:

  • Bard
  • Cleric
  • Druid
  • Paladin
  • Wizard

DECEPTION

In Baldur’s Gate 3, Deception is a Charisma-driven skill. Skills represent facets of an ability score, with an individual’s skill proficiency highlighting their specific focus within that area.

Unveiling Deception

Deception, a Charisma Skill, judges your capability to conceal the truth convincingly, whether through your words or actions. This skill could range from subtly misguiding others to blatant lying. It can be employed in a variety of scenarios, such as deceiving a guard, swindling a merchant, gambling, impersonating someone else, creating false assurances, or maintaining a poker face while telling a patent lie.

Amplifying Deception

The following classes can select Deception as a class skill:

  • Bard
  • Rogue
  • Sorcerer
  • Warlock

PERCEPTION

Perception is another skill in baldur’s gate 3, stemming from the wisdom ability. an individual’s proficiency in a skill reflects their concentration on that specific aspect.

Expanding on Perception

Perception, a Wisdom Skill, determines your ability to notice, hear, or otherwise identify the existence of something. This skill measures your overall awareness of your surroundings and the acuity of your senses. For instance, you might strive to overhear a conversation through a shut door, snoop under an open window, or detect monsters moving surreptitiously in a forest. Or, you might try to notice things that are obscured or easy to overlook, such as orcs setting up an ambush on a road, thugs lurking in the shadows of an alley, or a secret door concealed by candlelight.

Bolstering Perception

The following classes can select Perception as a class skill:

  • Fighter
  • Barbarian
  • Bard
  • Druid
  • Ranger
  • Rogue

PERSUASION

Persuasion is a Charisma-oriented skill in Baldur’s Gate 3. An individual’s proficiency in this skill testifies to their focus on this particular aspect.

Understanding Persuasion

Persuasion is a Charisma Skill. When you aim to sway someone or a group of individuals with tact, social decorum, or kindness, the game may necessitate a Charisma (Persuasion) check. Persuasion is typically used in good faith, aiming to nurture friendships, make polite requests, or demonstrate etiquette. Examples of persuasion could be convincing a chamberlain to grant your party an audience with the king, negotiating peace between quarrelling tribes, or rallying a crowd of townsfolk.

Enhancing Persuasion

The following classes can select Persuasion as a class skill:

  • Bard
  • Cleric
  • Paladin
  • Rogue
  • Sorcerer

SURVIVAL

In Baldur’s Gate 3, Survival is a Wisdom skill. Skills reflect a specific facet of an ability score, with proficiency in a skill showing a concentration on that facet.

Detailing Survival

Survival is a Wisdom Skill. Wisdom (Survival) checks in the game might be needed to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs of nearby owlbears, predict weather conditions, or avoid natural hazards like quicksand.

Improving Survival

The following classes can select Survival as a class skill:

  • Fighter
  • Barbarian
  • Bard
  • Druid
  • Ranger

INTIMIDATION

Intimidation is a Charisma skill in Baldur’s Gate 3. Skills reflect a certain aspect of an ability score, and proficiency in a skill indicates a focus on that aspect.

Explaining Intimidation

Intimidation is a Charisma Skill. When you try to influence someone through open threats, aggressive behavior, or physical violence, the game might ask for a Charisma (Intimidation) check. This can include attempting to extract information from a prisoner, convincing street thugs to avoid a confrontation, or using the edge of a broken bottle to persuade a defiant vizier to rethink a decision.

Boosting Intimidation

The following classes can select Intimidation as a class skill:

  • Fighter
  • Barbarian
  • Bard
  • Paladin
  • Rogue
  • Sorcerer
  • Warlock

PERFORMANCE

Performance is a Charisma skill in Baldur’s Gate 3. Skills represent a specific part of an ability score, and an individual’s proficiency in a skill signifies their focus on that area.

Illustrating Performance

Performance is a Charisma Skill. Your Charisma (Performance) check determines how successfully you can entertain an audience with music, dance, acting, storytelling, or any other form of entertainment.

Enhancing Performance

The following classes can select Performance as a class skill:

  • Bard
  • Rogue

Certain feats also provide a bonus with Performance.

Useful Performance Tips & Notes

Performance can affect the prices when you buy and sell items and can be used to earn a modest amount of money from an audience.

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